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MONOP(6)                       BSD Games Manual                       MONOP(6)

     monop -- Monopoly game

     monop [file]

     monop is reminiscent of the Parker Brother's game Monopoly, and monitors
     a game between 2 to 9 users.  It is assumed that the rules of Monopoly
     are known.  The game follows the standard rules, with the exception that,
     if a property goes up for auction and there are only two solvent players,
     no auction is held and the property remains unowned.

     The game, in effect, lends the player money, so it is possible to buy
     something which you cannot afford.  However, as soon as a person goes
     into debt, he must "fix the problem", i.e., make himself solvent, before
     play can continue.  If this is not possible, the player's property
     reverts to his debtee, either a player or the bank.  A player can resign
     at any time to any person or the bank, which puts the property back on
     the board, unowned.

     Any time that the response to a question is a string, e.g., a name, place
     or person, you can type '?' to get a list of valid answers.  It is not
     possible to input a negative number, nor is it ever necessary.

     A Summary of Commands:

     quit  quit game: This allows you to quit the game.  It asks you if you're

           print board: This prints out the current board.  The columns have
           the following meanings (column headings are the same for the where,
           own holdings, and holdings commands):

           Name    The first ten characters of the name of the square.
           Own     The number of the owner of the property.
           Price   The cost of the property (if any).
           Mg      This field has a '*' in it if the property is mortgaged.
           #       If the property is a Utility or Railroad, this is the
                   number of such owned by the owner.  If the property is
                   land, this is the number of houses on it.
           Rent    Current rent on the property.  If it is not owned, there is
                   no rent.

           where players are: Tells you where all the players are.  A '*'
           indicates the current player.

     own holdings
           List your own holdings, i.e., money, get-out-of-jail-free cards,
           and property.

           holdings list: Look at anyone's holdings.  It will ask you whose
           holdings you wish to look at.  When you are finished, type 'done'.

           mortgage property: Sets up a list of mortgageable property, and
           asks which you wish to mortgage.

           unmortgage property: Unmortgage mortgaged property.

     buy   buy houses: Sets up a list of monopolies on which you can buy
           houses.  If there is more than one, it asks you which you want to
           buy for.  It then asks you how many for each piece of property,
           giving the current amount in parentheses after the property name.
           If you build in an unbalanced manner (a disparity of more than one
           house within the same monopoly), it asks you to re-input things.

     sell  sell houses: Sets up a list of monopolies from which you can sell
           houses.  It operates in an analogous manner to buy.

     card  card for jail: Use a get-out-of-jail-free card to get out of jail.
           If you're not in jail, or you don't have one, it tells you so.

     pay   pay for jail: Pay $50 to get out of jail, from whence you are put
           on Just Visiting.  Difficult to do if you're not there.

           This allows you to trade with another player.  It asks you whom you
           wish to trade with, and then asks you what each wishes to give up.
           You can get a summary at the end, and, in all cases, it asks for
           confirmation of the trade before doing it.

           Resign to another player or the bank.  If you resign to the bank,
           all property reverts to its virgin state, and get-out-of-jail-free
           cards revert to the deck.

     save  save game: Save the current game in a file for later play.  You can
           continue play after saving, either by adding the file in which you
           saved the game after the monop command, or by using the restore
           command (see below).  It will ask you which file you wish to save
           it in, and, if the file exists, confirm that you wish to overwrite

           restore game: Read in a previously saved game from a file.  It
           leaves the file intact.

     roll  Roll the dice and move forward to your new location.  If you simply
           hit the <RETURN> key instead of a command, it is the same as typing

     Ken Arnold

     No command can be given an argument instead of a response to a query.

BSD                            February 23, 2008                           BSD